Curriculum Vitae
Ansioluettelo
Sofia Talarmo
23.04.1998
Bio
I've been programming for 10 years during that time I've had many personal projects, some work experience and eventually 2017 began studying Computer Science in University of Helsinki. I often make games of my own, and I've already amassed 5 years of Unity experience, and I've dabbled with Unreal Engine 4 during that time as well. When not doing game-development I'm developing tools and libraries for me, and anyone else who would be interested in them or doing web development and web design.
Personal project highlights
GLerminal
A performant OpenGL terminal emulator written almost entirely from scrach with Rust with many features lacking from normal terminals.
Link: https://github.com/teascade/glerminal
Reid
A work-in-progress Programming language compiled into bytecode and run with a Virtual Machine, also written with Rust.
Link: https://git.teascade.net/teascade/reid
Teascade generator
A website generator that generates elegant and static websites from markdown and toml -files, which is also written with Rust.
Link: https://git.teascade.net/Teascade/teascade-generator
TeaNet
TeaNet is a networking library written from scratch in C# using .NET Core 3.1 System.Net.Sockets and is primarily meant for use in games.
Link: https://git.teascade.net/Teascade/teanet
Neontea Games
Neontea Games is an organization founded by me where I've made three videogames (Simply Gladiators, Nightwatch and Blood and Gore) in collaboration with Jens Pitkänen.
Link: https://neontea.itch.io/
Work experience
6.2020 - Present
IT Systems Manager
Sova 3D Studio of Virtual Architecture Oy
4.2016 - 8.2016 and 7.2017 - 8.2017
Software Developer
HCL Technologies Ltd. IT Recycling center
9.2013 - 9.2013
IT-device and Workstation recycling
Programming languages
Human languages
Education
Helsinki University
The Department of Computer Science
2017 - Present
Pohjois-Tapiolan Lukio
2014 - 2017